채팅0

    사람 1명 있을때 사냥 할수있게하는방법

    조회수 1027

    une.play_timer_func = function(self)

    if une.is_someone_in_world() then

    if une.is_others then return end

    une.is_others = true;

    _UserService.LocalPlayer.WsUser:SetMovementEnable(false)

    _UserService.LocalPlayer.TransformComponent.WorldPosition.x=une.upos3x

    _UserService.LocalPlayer.TransformComponent.WorldPosition.y=une.upos3y

    une.teleported_to_mob=true;

    return

    end

    if une.is_others then

    une.is_others = false;

    _UserService.LocalPlayer.WsUser:SetMovementEnable(false)

    _UserService.LocalPlayer.TransformComponent.WorldPosition.x=une.upos1x

    _UserService.LocalPlayer.TransformComponent.WorldPosition.y=une.upos1y

    _UserService.LocalPlayer.WsUser:SetMovementEnable(true)

    end

    if count == 0 then return end <<이거1로바꾸면 되나요 ?

    end

    댓글2

    회원프로필

    return이 뭔지 공부를 해라...

    2024.02.12 12:36
    회원프로필

    좀알려주세요

    2024.02.13 14:40

      게시글 리스트
      제목작성자작성일조회
      공지10-2022365
      6178414:1156
      6178307:3294
      6178212-21238
      6178112-21301
      6178012-21283
      6177912-19501
      6177812-18637
      6177712-181034
      6177612-161111
      6177512-141256
      6177412-141567
      6177312-141490
      6177212-131371
      6177112-131762
      6177012-121698
      6176912-112324
      6176812-102346
      6176712-102134
      6176612-092030
      안내 배너 이미지