elseif (self:IsShootAttackSkill(skillId)) then
if (not _CharacterActionLogic:CanMeleeShootAttack(state)) then
return
end
local shootAttack = _PlayerAttackLogic:CheckAvailableShootAttack(user, skillId, slv)
if (shootAttack) then
local output = {}
-- TODO mortalBlow 주먹치기 무시 발동
if (_PlayerAttackLogic_Melee:TryDoingMeleeAttack(user, 0, 0, output, 0, 0) == 0) then
if (_PlayerAttackLogic_Shoot:TryDoingShootAttack(user, skillId, slv, output.ShootRange, 0)) then
playSound()
playEffect()
self:OnSuccessSkill(state)
end
end
else
if (_PlayerAttackLogic_Melee:TryDoingShootAttack(user, 0, 0, nil, 0, 0)) then
self:OnSuccessSkill(state)
end
end
여기서 뭐 수정해야 평타 화살나가나요 ?
제목 | 작성자 | 작성일 | 조회 | |
---|---|---|---|---|
공지 | 게시판 이용 안내+143 | 10-20 | 19851 | |
59829 | 02:18 | 36 | ||
59828 | 00:50 | 126 | ||
59827 | 05-14 | 108 | ||
59826 | 05-14 | 49 | ||
59825 | 05-14 | 79 | ||
59824 | 05-14 | 91 | ||
59823 | 05-14 | 77 | ||
59822 | 05-14 | 125 | ||
59821 | 05-14 | 112 | ||
59820 | 05-14 | 410 | ||
59819 | 05-14 | 167 | ||
59818 | 05-14 | 113 | ||
59817 | 05-14 | 331 | ||
59816 | 05-14 | 349 | ||
59815 | 05-14 | 546 | ||
59814 | 05-14 | 171 | ||
59813 | 05-14 | 142 | ||
59812 | 05-14 | 159 | ||
59811 | 05-14 | 141 |
댓글3
아무리건드려도 화살은안나가고 떠있기만함 ;
11주세요
지금 충전이 안되서요 ;