elseif (self:IsShootAttackSkill(skillId)) then
if (not _CharacterActionLogic:CanMeleeShootAttack(state)) then
return
end
local shootAttack = _PlayerAttackLogic:CheckAvailableShootAttack(user, skillId, slv)
if (shootAttack) then
local output = {}
-- TODO mortalBlow 주먹치기 무시 발동
if (_PlayerAttackLogic_Melee:TryDoingMeleeAttack(user, 0, 0, output, 0, 0) == 0) then
if (_PlayerAttackLogic_Shoot:TryDoingShootAttack(user, skillId, slv, output.ShootRange, 0)) then
playSound()
playEffect()
self:OnSuccessSkill(state)
end
end
else
if (_PlayerAttackLogic_Melee:TryDoingShootAttack(user, 0, 0, nil, 0, 0)) then
self:OnSuccessSkill(state)
end
end
여기서 뭐 수정해야 평타 화살나가나요 ?
제목 | 작성자 | 작성일 | 조회 | |
---|---|---|---|---|
41745 | 02-22 | 312 | ||
41744 | 02-22 | 232 | ||
41743 | 02-22 | 240 | ||
41742 | 02-22 | 261 | ||
41741 | 02-22 | 263 | ||
41740 | 02-22 | 549 | ||
41739 | 02-22 | 368 | ||
41738 | 02-22 | 265 | ||
41737 | 02-22 | 232 | ||
41736 | 02-22 | 250 | ||
41735 | 02-22 | 228 | ||
41734 | 02-22 | 267 | ||
41733 | 02-22 | 252 | ||
41732 | 02-22 | 488 | ||
41731 | 02-22 | 268 | ||
41730 | 02-22 | 271 | ||
41729 | 02-22 | 269 | ||
41728 | 02-22 | 266 | ||
41727 | 02-22 | 456 | ||
41726 | 02-22 | 392 |
댓글3
아무리건드려도 화살은안나가고 떠있기만함 ;
11주세요
지금 충전이 안되서요 ;