elseif (self:IsShootAttackSkill(skillId)) then
if (not _CharacterActionLogic:CanMeleeShootAttack(state)) then
return
end
local shootAttack = _PlayerAttackLogic:CheckAvailableShootAttack(user, skillId, slv)
if (shootAttack) then
local output = {}
-- TODO mortalBlow 주먹치기 무시 발동
if (_PlayerAttackLogic_Melee:TryDoingMeleeAttack(user, 0, 0, output, 0, 0) == 0) then
if (_PlayerAttackLogic_Shoot:TryDoingShootAttack(user, skillId, slv, output.ShootRange, 0)) then
playSound()
playEffect()
self:OnSuccessSkill(state)
end
end
else
if (_PlayerAttackLogic_Melee:TryDoingShootAttack(user, 0, 0, nil, 0, 0)) then
self:OnSuccessSkill(state)
end
end
여기서 뭐 수정해야 평타 화살나가나요 ?
제목 | 작성자 | 작성일 | 조회 | |
---|---|---|---|---|
41722 | 02-22 | 613 | ||
41721 | 02-22 | 309 | ||
41720 | 02-22 | 316 | ||
41719 | 02-22 | 291 | ||
41718 | 02-22 | 381 | ||
41717 | 02-22 | 534 | ||
41716 | 02-22 | 528 | ||
41715 | 02-22 | 659 | ||
41714 | 02-22 | 758 | ||
41713 | 02-22 | 395 | ||
41712 | 02-22 | 432 | ||
41711 | 02-22 | 319 | ||
41710 | 02-22 | 407 | ||
41709 | 02-22 | 484 | ||
41708 | 02-22 | 562 | ||
41707 | 02-22 | 290 | ||
41706 | 02-22 | 282 | ||
41705 | 02-22 | 739 | ||
41704 | 02-22 | 459 | ||
41703 | 02-22 | 458 |
댓글3
아무리건드려도 화살은안나가고 떠있기만함 ;
11주세요
지금 충전이 안되서요 ;