[ENABLE]
alloc(pplthread,0x200,GameAssembly.dll)
alloc(pplvalue,0x20,GameAssembly.dll)
alloc(pplfilter,0x20,GameAssembly.dll)
label(retr)
label(filter)
registersymbol(pplthread)
registersymbol(pplvalue)
registersymbol(pplfilter)
createthread(pplthread)
pplthread:
push rdi
push rcx
push rax
sub rsp,38
call GameAssembly.dll+6CDB10 // Cinemachine.CinemachineCore.get_Instance() -> return instance
mov rdi,[rax+18] // rax = instance
mov rcx,[rdi+18]
mov [pplvalue],rcx // 본인 포함 인원
dec ecx // -1
cmp ecx,0
jne filter // 나를 제외한 인원이 있을경우 filter로 운지!
mov [pplfilter],0
retr:
mov ecx,#300
call Sleep
add rsp,38
pop rax
pop rcx
pop rdi
jmp pplthread
filter:
mov [pplfilter],1
jmp retr
[DISABLE]
제목 | 작성자 | 작성일 | 조회 | |
---|---|---|---|---|
공지 | 게시판 이용 안내+150 | 10-20 | 20719 | |
60697 | 17:11 | 5 | ||
60696 | 14:31 | 43 | ||
60695 | 14:24 | 47 | ||
60694 | 11:39 | 106 | ||
60693 | 09:30 | 73 | ||
60692 | 00:05 | 291 | ||
60691 | 07-03 | 192 | ||
60690 | 07-03 | 135 | ||
60689 | 07-03 | 142 | ||
60688 | 07-03 | 131 | ||
60687 | 07-03 | 206 | ||
60686 | 07-03 | 181 | ||
60685 | 07-03 | 140 | ||
60684 | 07-03 | 145 | ||
60683 | 07-03 | 148 | ||
60682 | 07-03 | 229 | ||
60681 | 07-03 | 149 | ||
60680 | 07-03 | 167 | ||
60679 | 07-03 | 218 |
댓글2
-고정-
이거 머지?유저