채팅0

    ppl check ce asm

    조회수 1313
    [ENABLE]
    
    alloc(pplthread,0x200,GameAssembly.dll)
    alloc(pplvalue,0x20,GameAssembly.dll)
    alloc(pplfilter,0x20,GameAssembly.dll)
    label(retr)
    label(filter)
    registersymbol(pplthread)
    registersymbol(pplvalue)
    registersymbol(pplfilter)
    createthread(pplthread)
    pplthread:
    push rdi
    push rcx
    push rax
    sub rsp,38
    
    call GameAssembly.dll+6CDB10 // Cinemachine.CinemachineCore.get_Instance() -> return instance
    mov rdi,[rax+18] // rax = instance
    mov rcx,[rdi+18]
    mov [pplvalue],rcx // 본인 포함 인원 
    dec ecx // -1 
    cmp ecx,0 
    jne filter // 나를 제외한 인원이 있을경우 filter로 운지!
    
    mov [pplfilter],0
    retr:
    mov ecx,#300
    call Sleep
    add rsp,38
    pop rax
    pop rcx
    pop rdi
    jmp pplthread
    
    filter:
    mov [pplfilter],1
    jmp retr
    [DISABLE]

    댓글2

    회원프로필

    -고정-

    2024.03.03 00:39
    회원프로필

    이거 머지?유저

    2024.03.03 04:26

      게시글 리스트
      제목작성자작성일조회
      5226703-11656
      5226603-111048
      5226503-11693
      5226403-11963
      5226303-111085
      5226203-11869
      5226103-11655
      5226003-11527
      5225903-11861
      5225803-11847
      5225703-11630
      5225603-11531
      5225503-11692
      5225403-11561
      5225303-11816
      5225203-11963
      5225103-111171
      5225003-11900
      5224903-11950
      5224803-11557
      안내 배너 이미지