[ENABLE]
alloc(pplthread,0x200,GameAssembly.dll)
alloc(pplvalue,0x20,GameAssembly.dll)
alloc(pplfilter,0x20,GameAssembly.dll)
label(retr)
label(filter)
registersymbol(pplthread)
registersymbol(pplvalue)
registersymbol(pplfilter)
createthread(pplthread)
pplthread:
push rdi
push rcx
push rax
sub rsp,38
call GameAssembly.dll+6CDB10 // Cinemachine.CinemachineCore.get_Instance() -> return instance
mov rdi,[rax+18] // rax = instance
mov rcx,[rdi+18]
mov [pplvalue],rcx // 본인 포함 인원
dec ecx // -1
cmp ecx,0
jne filter // 나를 제외한 인원이 있을경우 filter로 운지!
mov [pplfilter],0
retr:
mov ecx,#300
call Sleep
add rsp,38
pop rax
pop rcx
pop rdi
jmp pplthread
filter:
mov [pplfilter],1
jmp retr
[DISABLE]| 제목 | 작성자 | 작성일 | 조회 | |
|---|---|---|---|---|
| 52141 | 03-10 | 560 | ||
| 52140 | 03-10 | 543 | ||
| 52139 | ㅁㄹ h ㅍ+3 | 03-10 | 1051 | |
| 52138 | 03-10 | 548 | ||
| 52137 | 03-10 | 558 | ||
| 52136 | ㅁㄹ h ㅍㅍ+3 | 03-10 | 611 | |
| 52135 | 03-10 | 597 | ||
| 52134 | 03-10 | 541 | ||
| 52133 | 03-10 | 1173 | ||
| 52132 | 로나 , 아리스+3 | 03-10 | 595 | |
| 52131 | 03-10 | 2498 | ||
| 52130 | 03-10 | 638 | ||
| 52129 | 03-10 | 620 | ||
| 52128 | 03-10 | 699 | ||
| 52127 | 03-10 | 619 | ||
| 52126 | 03-10 | 646 | ||
| 52125 | ㅁㅌ ㅍ+1 | 03-10 | 580 | |
| 52124 | 03-10 | 521 | ||
| 52123 | 03-10 | 636 | ||
| 52122 | 03-10 | 734 |
댓글2
-고정-
이거 머지?유저