[ENABLE]
alloc(pplthread,0x200,GameAssembly.dll)
alloc(pplvalue,0x20,GameAssembly.dll)
alloc(pplfilter,0x20,GameAssembly.dll)
label(retr)
label(filter)
registersymbol(pplthread)
registersymbol(pplvalue)
registersymbol(pplfilter)
createthread(pplthread)
pplthread:
push rdi
push rcx
push rax
sub rsp,38
call GameAssembly.dll+6CDB10 // Cinemachine.CinemachineCore.get_Instance() -> return instance
mov rdi,[rax+18] // rax = instance
mov rcx,[rdi+18]
mov [pplvalue],rcx // 본인 포함 인원
dec ecx // -1
cmp ecx,0
jne filter // 나를 제외한 인원이 있을경우 filter로 운지!
mov [pplfilter],0
retr:
mov ecx,#300
call Sleep
add rsp,38
pop rax
pop rcx
pop rdi
jmp pplthread
filter:
mov [pplfilter],1
jmp retr
[DISABLE]| 제목 | 작성자 | 작성일 | 조회 | |
|---|---|---|---|---|
| 52177 | 03-11 | 1005 | ||
| 52176 | 03-11 | 508 | ||
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| 52174 | 메랜 80어새신+1 | 03-11 | 662 | |
| 52173 | 03-11 | 845 | ||
| 52172 | 03-11 | 764 | ||
| 52171 | 03-11 | 832 | ||
| 52170 | 03-11 | 1250 | ||
| 52169 | 03-11 | 1134 | ||
| 52168 | 03-11 | 623 | ||
| 52167 | 03-11 | 1168 | ||
| 52166 | 03-10 | 781 | ||
| 52165 | 03-10 | 816 | ||
| 52164 | 03-10 | 513 | ||
| 52163 | 밑에 뿌려진거 노벤이네+22 | 03-10 | 1388 | |
| 52162 | 03-10 | 711 | ||
| 52161 | 03-10 | 1099 | ||
| 52160 | 03-10 | 1184 | ||
| 52159 | 03-10 | 626 | ||
| 52158 | 03-10 | 830 |
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