덤프 따는버 삽니다@@
제목 | 작성자 | 작성일 | 조회 | |
---|---|---|---|---|
공지 | 게시판 이용 안내+128 | 10-20 | 17059 | |
58369 | 14:45 | 107 | ||
58368 | 07:41 | 402 | ||
58367 | 03:33 | 264 | ||
58366 | 03:33 | 240 | ||
58365 | 11-24 | 427 | ||
58364 | 11-24 | 552 | ||
58363 | 11-24 | 781 | ||
58362 | 11-23 | 821 | ||
58361 | 11-23 | 673 | ||
58360 | 11-23 | 649 | ||
58359 | 11-23 | 815 | ||
58358 | 11-23 | 918 | ||
58357 | 11-23 | 936 | ||
58356 | 11-23 | 759 | ||
58355 | 11-23 | 837 | ||
58354 | 11-22 | 1119 | ||
58353 | 11-22 | 1005 | ||
58352 | 아르테일 매크로+1 | 11-22 | 1018 | |
58351 | 11-22 | 1054 |
댓글5
알려줘?
알려주십시요 형님 배우고싶습니다 ㅎ
[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
{$lua}
local function modify_buffer()
local buffer_data = readString(RDX + 0x20, R8)
local name_size = readInteger(R9 + 0x10)
local script_name = readString(R9 + 0x14, name_size * 2, true)
local my_script_path = ("D:\\Dump\\%s.lua"):format(script_name)
local file = io.open(my_script_path, "w+")
if file then
file:write(buffer_data)
file:close()
printf("Dumped script at: %s", my_script_path)
end
end
openProcess("msw.exe")
debug_setBreakpoint(getAddress("GameAssembly.dll+2E69360"), modify_buffer)
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
D:\\Dump ←←←←이거 경로만 바꿔주면 댐
감사합니다 한번 해보도록하겠습니다 불루행님