덤프 따는버 삽니다@@
| 제목 | 작성자 | 작성일 | 조회 | |
|---|---|---|---|---|
| 공지 | 게시판 이용 안내+156 | 10-20 | 22387 | |
| 61793 | 12-30 | 184 | ||
| 61792 | 12-28 | 457 | ||
| 61791 | 12-28 | 505 | ||
| 61790 | 12-26 | 740 | ||
| 61789 | 12-25 | 887 | ||
| 61788 | 12-25 | 831 | ||
| 61787 | 12-24 | 1120 | ||
| 61786 | 12-23 | 1478 | ||
| 61785 | 12-22 | 1475 | ||
| 61784 | 12-22 | 1631 | ||
| 61783 | 12-22 | 1433 | ||
| 61782 | 12-21 | 1496 | ||
| 61781 | 12-21 | 1673 | ||
| 61780 | 12-21 | 1587 | ||
| 61779 | 12-19 | 1777 | ||
| 61778 | 12-18 | 1868 | ||
| 61777 | 12-18 | 2509 | ||
| 61776 | 12-16 | 2386 | ||
| 61775 | 12-14 | 2473 |
댓글5
알려줘?
알려주십시요 형님 배우고싶습니다 ㅎ
[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
{$lua}
local function modify_buffer()
local buffer_data = readString(RDX + 0x20, R8)
local name_size = readInteger(R9 + 0x10)
local script_name = readString(R9 + 0x14, name_size * 2, true)
local my_script_path = ("D:\\Dump\\%s.lua"):format(script_name)
local file = io.open(my_script_path, "w+")
if file then
file:write(buffer_data)
file:close()
printf("Dumped script at: %s", my_script_path)
end
end
openProcess("msw.exe")
debug_setBreakpoint(getAddress("GameAssembly.dll+2E69360"), modify_buffer)
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
D:\\Dump ←←←←이거 경로만 바꿔주면 댐
감사합니다 한번 해보도록하겠습니다 불루행님