덤프 따는버 삽니다@@
| 제목 | 작성자 | 작성일 | 조회 | |
|---|---|---|---|---|
| 공지 | 게시판 이용 안내+156 | 10-20 | 22276 | |
| 61758 | 01:28 | 21 | ||
| 61757 | 01:05 | 22 | ||
| 61756 | 12-04 | 82 | ||
| 61755 | 12-04 | 114 | ||
| 61754 | 12-04 | 115 | ||
| 61753 | 12-04 | 154 | ||
| 61752 | 12-04 | 223 | ||
| 61751 | 12-03 | 287 | ||
| 61750 | 12-03 | 288 | ||
| 61749 | 12-03 | 271 | ||
| 61748 | 12-03 | 302 | ||
| 61747 | 12-03 | 340 | ||
| 61746 | 12-02 | 413 | ||
| 61745 | 12-02 | 453 | ||
| 61744 | 12-02 | 403 | ||
| 61743 | 12-02 | 639 | ||
| 61742 | 12-02 | 633 | ||
| 61741 | 12-02 | 610 | ||
| 61740 | 12-02 | 528 |
댓글5
알려줘?
알려주십시요 형님 배우고싶습니다 ㅎ
[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
{$lua}
local function modify_buffer()
local buffer_data = readString(RDX + 0x20, R8)
local name_size = readInteger(R9 + 0x10)
local script_name = readString(R9 + 0x14, name_size * 2, true)
local my_script_path = ("D:\\Dump\\%s.lua"):format(script_name)
local file = io.open(my_script_path, "w+")
if file then
file:write(buffer_data)
file:close()
printf("Dumped script at: %s", my_script_path)
end
end
openProcess("msw.exe")
debug_setBreakpoint(getAddress("GameAssembly.dll+2E69360"), modify_buffer)
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
D:\\Dump ←←←←이거 경로만 바꿔주면 댐
감사합니다 한번 해보도록하겠습니다 불루행님