덤프 따는버 삽니다@@
| 제목 | 작성자 | 작성일 | 조회 | |
|---|---|---|---|---|
| 54492 | 03-19 | 1222 | ||
| 54491 | 03-19 | 695 | ||
| 54490 | 03-19 | 956 | ||
| 54489 | 03-19 | 910 | ||
| 54488 | 03-19 | 764 | ||
| 54487 | 03-19 | 919 | ||
| 54486 | 나도 듚줘+3 | 03-19 | 878 | |
| 54485 | 03-19 | 757 | ||
| 54484 | 03-19 | 1144 | ||
| 54483 | 03-19 | 684 | ||
| 54482 | 03-19 | 716 | ||
| 54481 | 03-19 | 1243 | ||
| 54480 | 03-19 | 906 | ||
| 54479 | 03-19 | 784 | ||
| 54478 | 03-19 | 771 | ||
| 54477 | 03-19 | 822 | ||
| 54476 | 03-19 | 829 | ||
| 54475 | 03-19 | 689 | ||
| 54474 | 03-19 | 770 | ||
| 54473 | 03-19 | 639 |
댓글5
알려줘?
알려주십시요 형님 배우고싶습니다 ㅎ
[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
{$lua}
local function modify_buffer()
local buffer_data = readString(RDX + 0x20, R8)
local name_size = readInteger(R9 + 0x10)
local script_name = readString(R9 + 0x14, name_size * 2, true)
local my_script_path = ("D:\\Dump\\%s.lua"):format(script_name)
local file = io.open(my_script_path, "w+")
if file then
file:write(buffer_data)
file:close()
printf("Dumped script at: %s", my_script_path)
end
end
openProcess("msw.exe")
debug_setBreakpoint(getAddress("GameAssembly.dll+2E69360"), modify_buffer)
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
D:\\Dump ←←←←이거 경로만 바꿔주면 댐
감사합니다 한번 해보도록하겠습니다 불루행님