덤프 따는버 삽니다@@
제목 | 작성자 | 작성일 | 조회 | |
---|---|---|---|---|
54019 | 03-16 | 605 | ||
54018 | 03-16 | 633 | ||
54017 | 03-16 | 619 | ||
54016 | 03-16 | 691 | ||
54015 | 03-16 | 727 | ||
54014 | 03-16 | 1604 | ||
54013 | 03-16 | 609 | ||
54012 | 03-16 | 563 | ||
54011 | 03-16 | 1042 | ||
54010 | 03-16 | 697 | ||
54009 | 03-16 | 850 | ||
54008 | 03-16 | 697 | ||
54007 | 03-16 | 580 | ||
54006 | 03-16 | 589 | ||
54005 | 03-16 | 581 | ||
54004 | 03-16 | 574 | ||
54003 | 03-16 | 573 | ||
54002 | 03-16 | 725 | ||
54001 | 03-16 | 627 | ||
54000 | 03-16 | 925 |
댓글5
알려줘?
알려주십시요 형님 배우고싶습니다 ㅎ
[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
{$lua}
local function modify_buffer()
local buffer_data = readString(RDX + 0x20, R8)
local name_size = readInteger(R9 + 0x10)
local script_name = readString(R9 + 0x14, name_size * 2, true)
local my_script_path = ("D:\\Dump\\%s.lua"):format(script_name)
local file = io.open(my_script_path, "w+")
if file then
file:write(buffer_data)
file:close()
printf("Dumped script at: %s", my_script_path)
end
end
openProcess("msw.exe")
debug_setBreakpoint(getAddress("GameAssembly.dll+2E69360"), modify_buffer)
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
D:\\Dump ←←←←이거 경로만 바꿔주면 댐
감사합니다 한번 해보도록하겠습니다 불루행님