덤프 따는버 삽니다@@
| 제목 | 작성자 | 작성일 | 조회 | |
|---|---|---|---|---|
| 54438 | 03-18 | 1102 | ||
| 54437 | 03-18 | 686 | ||
| 54436 | 03-18 | 797 | ||
| 54435 | 03-18 | 702 | ||
| 54434 | 03-18 | 657 | ||
| 54433 | 03-18 | 715 | ||
| 54432 | 03-18 | 1047 | ||
| 54431 | 03-18 | 791 | ||
| 54430 | 03-18 | 696 | ||
| 54429 | 03-18 | 753 | ||
| 54428 | 03-18 | 628 | ||
| 54427 | 03-18 | 705 | ||
| 54426 | 03-18 | 797 | ||
| 54425 | 03-18 | 685 | ||
| 54424 | 03-18 | 714 | ||
| 54423 | 03-18 | 717 | ||
| 54422 | 03-18 | 653 | ||
| 54421 | 03-18 | 1315 | ||
| 54420 | 03-18 | 1165 | ||
| 54419 | 03-18 | 948 |
댓글5
알려줘?
알려주십시요 형님 배우고싶습니다 ㅎ
[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
{$lua}
local function modify_buffer()
local buffer_data = readString(RDX + 0x20, R8)
local name_size = readInteger(R9 + 0x10)
local script_name = readString(R9 + 0x14, name_size * 2, true)
local my_script_path = ("D:\\Dump\\%s.lua"):format(script_name)
local file = io.open(my_script_path, "w+")
if file then
file:write(buffer_data)
file:close()
printf("Dumped script at: %s", my_script_path)
end
end
openProcess("msw.exe")
debug_setBreakpoint(getAddress("GameAssembly.dll+2E69360"), modify_buffer)
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
D:\\Dump ←←←←이거 경로만 바꿔주면 댐
감사합니다 한번 해보도록하겠습니다 불루행님