덤프 따는버 삽니다@@
제목 | 작성자 | 작성일 | 조회 | |
---|---|---|---|---|
53273 | 03-14 | 841 | ||
53272 | 03-14 | 722 | ||
53271 | 03-14 | 947 | ||
53270 | 03-14 | 714 | ||
53269 | 03-14 | 750 | ||
53268 | 03-14 | 819 | ||
53267 | 03-14 | 572 | ||
53266 | 03-14 | 871 | ||
53265 | 03-14 | 565 | ||
53264 | 03-14 | 512 | ||
53263 | 03-14 | 717 | ||
53262 | 03-14 | 1751 | ||
53261 | 03-14 | 1165 | ||
53260 | 매랜h+1 | 03-14 | 603 | |
53259 | 03-14 | 1131 | ||
53258 | 03-14 | 627 | ||
53257 | 03-14 | 984 | ||
53256 | 03-14 | 543 | ||
53255 | 03-14 | 666 | ||
53254 | 03-14 | 521 |
댓글5
알려줘?
알려주십시요 형님 배우고싶습니다 ㅎ
[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
{$lua}
local function modify_buffer()
local buffer_data = readString(RDX + 0x20, R8)
local name_size = readInteger(R9 + 0x10)
local script_name = readString(R9 + 0x14, name_size * 2, true)
local my_script_path = ("D:\\Dump\\%s.lua"):format(script_name)
local file = io.open(my_script_path, "w+")
if file then
file:write(buffer_data)
file:close()
printf("Dumped script at: %s", my_script_path)
end
end
openProcess("msw.exe")
debug_setBreakpoint(getAddress("GameAssembly.dll+2E69360"), modify_buffer)
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
D:\\Dump ←←←←이거 경로만 바꿔주면 댐
감사합니다 한번 해보도록하겠습니다 불루행님