덤프 따는버 삽니다@@
| 제목 | 작성자 | 작성일 | 조회 | |
|---|---|---|---|---|
| 54213 | 03-17 | 863 | ||
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| 54211 | 03-17 | 922 | ||
| 54210 | 03-17 | 698 | ||
| 54209 | 03-17 | 783 | ||
| 54208 | 03-17 | 676 | ||
| 54207 | 03-17 | 632 | ||
| 54206 | 03-17 | 671 | ||
| 54205 | 03-17 | 1310 | ||
| 54204 | 03-17 | 693 | ||
| 54203 | 03-17 | 603 | ||
| 54202 | 03-17 | 620 | ||
| 54201 | 03-17 | 577 | ||
| 54200 | 03-17 | 606 | ||
| 54199 | 03-17 | 818 | ||
| 54198 | 03-17 | 742 | ||
| 54197 | 03-17 | 698 | ||
| 54196 | 03-17 | 955 | ||
| 54195 | 42 시프 ㅍㅍ+2 | 03-17 | 631 | |
| 54194 | 03-17 | 644 |
댓글5
알려줘?
알려주십시요 형님 배우고싶습니다 ㅎ
[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
{$lua}
local function modify_buffer()
local buffer_data = readString(RDX + 0x20, R8)
local name_size = readInteger(R9 + 0x10)
local script_name = readString(R9 + 0x14, name_size * 2, true)
local my_script_path = ("D:\\Dump\\%s.lua"):format(script_name)
local file = io.open(my_script_path, "w+")
if file then
file:write(buffer_data)
file:close()
printf("Dumped script at: %s", my_script_path)
end
end
openProcess("msw.exe")
debug_setBreakpoint(getAddress("GameAssembly.dll+2E69360"), modify_buffer)
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
D:\\Dump ←←←←이거 경로만 바꿔주면 댐
감사합니다 한번 해보도록하겠습니다 불루행님