덤프 따는버 삽니다@@
제목 | 작성자 | 작성일 | 조회 | |
---|---|---|---|---|
53761 | 03-16 | 782 | ||
53760 | 42불독 站+2 | 03-16 | 899 | |
53759 | 03-16 | 758 | ||
53758 | 03-16 | 637 | ||
53757 | 지금풀린거 ㅅ+3 | 03-16 | 1037 | |
53756 | 03-16 | 674 | ||
53755 | 03-16 | 589 | ||
53754 | 03-16 | 669 | ||
53753 | 03-16 | 733 | ||
53752 | 03-16 | 684 | ||
53751 | 03-16 | 956 | ||
53750 | 03-16 | 698 | ||
53749 | 03-16 | 769 | ||
53748 | 03-16 | 717 | ||
53747 | ㅁㄹ아디팜+9 | 03-16 | 937 | |
53746 | 03-16 | 759 | ||
53745 | 03-16 | 753 | ||
53744 | 03-16 | 676 | ||
53743 | 03-16 | 793 | ||
53742 | 03-16 | 904 |
댓글5
알려줘?
알려주십시요 형님 배우고싶습니다 ㅎ
[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
{$lua}
local function modify_buffer()
local buffer_data = readString(RDX + 0x20, R8)
local name_size = readInteger(R9 + 0x10)
local script_name = readString(R9 + 0x14, name_size * 2, true)
local my_script_path = ("D:\\Dump\\%s.lua"):format(script_name)
local file = io.open(my_script_path, "w+")
if file then
file:write(buffer_data)
file:close()
printf("Dumped script at: %s", my_script_path)
end
end
openProcess("msw.exe")
debug_setBreakpoint(getAddress("GameAssembly.dll+2E69360"), modify_buffer)
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
D:\\Dump ←←←←이거 경로만 바꿔주면 댐
감사합니다 한번 해보도록하겠습니다 불루행님