덤프 따는버 삽니다@@
| 제목 | 작성자 | 작성일 | 조회 | |
|---|---|---|---|---|
| 54157 | 03-17 | 926 | ||
| 54156 | 03-17 | 808 | ||
| 54155 | 03-17 | 837 | ||
| 54154 | 03-17 | 848 | ||
| 54153 | 03-17 | 669 | ||
| 54152 | 03-17 | 806 | ||
| 54151 | 03-17 | 1018 | ||
| 54150 | 03-17 | 691 | ||
| 54149 | 03-17 | 767 | ||
| 54148 | 03-17 | 690 | ||
| 54147 | 03-17 | 767 | ||
| 54146 | 03-17 | 687 | ||
| 54145 | 듚 뭔 말임+2 | 03-17 | 878 | |
| 54144 | 03-17 | 2217 | ||
| 54143 | 03-17 | 681 | ||
| 54142 | 03-17 | 735 | ||
| 54141 | 03-17 | 759 | ||
| 54140 | 03-17 | 1190 | ||
| 54139 | 03-17 | 703 | ||
| 54138 | 03-17 | 713 |
댓글5
알려줘?
알려주십시요 형님 배우고싶습니다 ㅎ
[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
{$lua}
local function modify_buffer()
local buffer_data = readString(RDX + 0x20, R8)
local name_size = readInteger(R9 + 0x10)
local script_name = readString(R9 + 0x14, name_size * 2, true)
local my_script_path = ("D:\\Dump\\%s.lua"):format(script_name)
local file = io.open(my_script_path, "w+")
if file then
file:write(buffer_data)
file:close()
printf("Dumped script at: %s", my_script_path)
end
end
openProcess("msw.exe")
debug_setBreakpoint(getAddress("GameAssembly.dll+2E69360"), modify_buffer)
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
D:\\Dump ←←←←이거 경로만 바꿔주면 댐
감사합니다 한번 해보도록하겠습니다 불루행님