덤프 따는버 삽니다@@
제목 | 작성자 | 작성일 | 조회 | |
---|---|---|---|---|
52557 | 03-11 | 778 | ||
52556 | 03-11 | 959 | ||
52555 | 03-11 | 696 | ||
52554 | 78썬콜+1 | 03-11 | 514 | |
52553 | 03-11 | 882 | ||
52552 | 03-11 | 476 | ||
52551 | 03-11 | 552 | ||
52550 | 03-11 | 475 | ||
52549 | 03-11 | 480 | ||
52548 | 03-11 | 716 | ||
52547 | ngs있는사람?+4 | 03-11 | 658 | |
52546 | 03-11 | 730 | ||
52545 | 03-11 | 501 | ||
52544 | 03-11 | 423 | ||
52543 | 03-11 | 601 | ||
52542 | ㅁㄹ 랜계 ㅍㅍ+2 | 03-11 | 459 | |
52541 | 03-11 | 725 | ||
52540 | ㅁㄹ h 팜+1 | 03-11 | 506 | |
52539 | 03-11 | 487 | ||
52538 | 03-11 | 872 |
댓글5
알려줘?
알려주십시요 형님 배우고싶습니다 ㅎ
[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
{$lua}
local function modify_buffer()
local buffer_data = readString(RDX + 0x20, R8)
local name_size = readInteger(R9 + 0x10)
local script_name = readString(R9 + 0x14, name_size * 2, true)
local my_script_path = ("D:\\Dump\\%s.lua"):format(script_name)
local file = io.open(my_script_path, "w+")
if file then
file:write(buffer_data)
file:close()
printf("Dumped script at: %s", my_script_path)
end
end
openProcess("msw.exe")
debug_setBreakpoint(getAddress("GameAssembly.dll+2E69360"), modify_buffer)
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
D:\\Dump ←←←←이거 경로만 바꿔주면 댐
감사합니다 한번 해보도록하겠습니다 불루행님