덤프 따는버 삽니다@@
| 제목 | 작성자 | 작성일 | 조회 | |
|---|---|---|---|---|
| 54151 | 03-17 | 687 | ||
| 54150 | 03-17 | 762 | ||
| 54149 | 03-17 | 688 | ||
| 54148 | 03-17 | 763 | ||
| 54147 | 03-17 | 682 | ||
| 54146 | 듚 뭔 말임+2 | 03-17 | 873 | |
| 54145 | 03-17 | 2200 | ||
| 54144 | 03-17 | 677 | ||
| 54143 | 03-17 | 733 | ||
| 54142 | 03-17 | 757 | ||
| 54141 | 03-17 | 1181 | ||
| 54140 | 03-17 | 700 | ||
| 54139 | 03-17 | 707 | ||
| 54138 | 03-17 | 850 | ||
| 54137 | 03-17 | 702 | ||
| 54136 | 03-17 | 671 | ||
| 54135 | 03-17 | 926 | ||
| 54134 | 03-17 | 641 | ||
| 54133 | 03-17 | 743 | ||
| 54132 | 03-17 | 772 |
댓글5
알려줘?
알려주십시요 형님 배우고싶습니다 ㅎ
[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
{$lua}
local function modify_buffer()
local buffer_data = readString(RDX + 0x20, R8)
local name_size = readInteger(R9 + 0x10)
local script_name = readString(R9 + 0x14, name_size * 2, true)
local my_script_path = ("D:\\Dump\\%s.lua"):format(script_name)
local file = io.open(my_script_path, "w+")
if file then
file:write(buffer_data)
file:close()
printf("Dumped script at: %s", my_script_path)
end
end
openProcess("msw.exe")
debug_setBreakpoint(getAddress("GameAssembly.dll+2E69360"), modify_buffer)
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
D:\\Dump ←←←←이거 경로만 바꿔주면 댐
감사합니다 한번 해보도록하겠습니다 불루행님