공부해보고 싶은데 잘 알려주는 사람한텐 건빵 넉넉히 드림
리셀러들은 못하겠지만 찐탱이 없냐?>
| 제목 | 작성자 | 작성일 | 조회 | |
|---|---|---|---|---|
| 공지 | 게시판 이용 안내+156 | 10-20 | 22415 | |
| 61806 | 09:15 | 139 | ||
| 61805 | 01-07 | 229 | ||
| 61804 | 01-07 | 341 | ||
| 61803 | 01-06 | 371 | ||
| 61802 | 01-06 | 352 | ||
| 61801 | 01-05 | 581 | ||
| 61800 | 01-05 | 536 | ||
| 61799 | 01-05 | 578 | ||
| 61798 | 01-05 | 875 | ||
| 61797 | 01-04 | 648 | ||
| 61796 | 01-04 | 726 | ||
| 61795 | 01-03 | 930 | ||
| 61794 | 01-01 | 1214 | ||
| 61793 | 12-31 | 1318 | ||
| 61792 | 12-31 | 1387 | ||
| 61791 | 12-30 | 1577 | ||
| 61790 | 12-28 | 2039 | ||
| 61789 | 12-28 | 2001 | ||
| 61788 | 12-25 | 2319 |
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사람들은 그걸 덤프 라고 부르기로 약속했어요...
[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
{$lua}
local function modify_buffer()
local buffer_data = readString(RDX + 0x20, R8)
local name_size = readInteger(R9 + 0x10)
local script_name = readString(R9 + 0x14, name_size * 2, true)
local my_script_path = ("C:\\Dump\\%s.lua"):format(script_name)
local file = io.open(my_script_path, "w+")
if file then
file:write(buffer_data)
file:close()
printf("Dumped script at: %s", my_script_path)
end
end
openProcess("msw.exe")
debug_setBreakpoint(getAddress("GameAssembly.dll+2E697B0"), modify_buffer)
[DISABLE]
//code from here till the end of the code will be used to disable the cheat