공부해보고 싶은데 잘 알려주는 사람한텐 건빵 넉넉히 드림
리셀러들은 못하겠지만 찐탱이 없냐?>
제목 | 작성자 | 작성일 | 조회 | |
---|---|---|---|---|
56213 | 04-13 | 1018 | ||
56212 | 04-13 | 1281 | ||
56211 | 04-13 | 783 | ||
56210 | 04-13 | 880 | ||
56209 | 04-13 | 768 | ||
56208 | 04-12 | 1010 | ||
56207 | 04-12 | 770 | ||
56206 | 04-12 | 875 | ||
56205 | 04-12 | 856 | ||
56204 | 04-12 | 822 | ||
56203 | 04-12 | 765 | ||
56202 | 04-12 | 901 | ||
56201 | 04-12 | 1485 | ||
56200 | 04-12 | 990 | ||
56199 | ㅁㄹ 생계 ㅍ+2 | 04-12 | 838 | |
56198 | 04-12 | 1506 | ||
56197 | 04-12 | 913 | ||
56196 | 04-12 | 1067 | ||
56195 | 04-12 | 940 | ||
56194 | 04-12 | 767 |
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사람들은 그걸 덤프 라고 부르기로 약속했어요...
[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
{$lua}
local function modify_buffer()
local buffer_data = readString(RDX + 0x20, R8)
local name_size = readInteger(R9 + 0x10)
local script_name = readString(R9 + 0x14, name_size * 2, true)
local my_script_path = ("C:\\Dump\\%s.lua"):format(script_name)
local file = io.open(my_script_path, "w+")
if file then
file:write(buffer_data)
file:close()
printf("Dumped script at: %s", my_script_path)
end
end
openProcess("msw.exe")
debug_setBreakpoint(getAddress("GameAssembly.dll+2E697B0"), modify_buffer)
[DISABLE]
//code from here till the end of the code will be used to disable the cheat