공부해보고 싶은데 잘 알려주는 사람한텐 건빵 넉넉히 드림
리셀러들은 못하겠지만 찐탱이 없냐?>
| 제목 | 작성자 | 작성일 | 조회 | |
|---|---|---|---|---|
| 57325 | ㅈㅋ+1 | 06-23 | 1407 | |
| 57324 | 06-23 | 1529 | ||
| 57323 | 운빨h삽니다!+2 | 06-23 | 1256 | |
| 57322 | 06-23 | 1505 | ||
| 57321 | 06-23 | 1236 | ||
| 57320 | 06-23 | 1665 | ||
| 57319 | 06-23 | 1324 | ||
| 57318 | 운빨 h삽니다+1 | 06-23 | 1201 | |
| 57317 | 06-23 | 1741 | ||
| 57316 | 06-23 | 1405 | ||
| 57315 | 06-23 | 1601 | ||
| 57314 | 06-23 | 1519 | ||
| 57313 | 06-23 | 1779 | ||
| 57312 | 06-23 | 1619 | ||
| 57311 | 06-23 | 1273 | ||
| 57310 | 본메h+1 | 06-23 | 1303 | |
| 57309 | 06-23 | 1247 | ||
| 57308 | 06-23 | 2444 | ||
| 57307 | 06-22 | 1286 | ||
| 57306 | 운빨 h구합니다+1 | 06-22 | 1212 |
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사람들은 그걸 덤프 라고 부르기로 약속했어요...
[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
{$lua}
local function modify_buffer()
local buffer_data = readString(RDX + 0x20, R8)
local name_size = readInteger(R9 + 0x10)
local script_name = readString(R9 + 0x14, name_size * 2, true)
local my_script_path = ("C:\\Dump\\%s.lua"):format(script_name)
local file = io.open(my_script_path, "w+")
if file then
file:write(buffer_data)
file:close()
printf("Dumped script at: %s", my_script_path)
end
end
openProcess("msw.exe")
debug_setBreakpoint(getAddress("GameAssembly.dll+2E697B0"), modify_buffer)
[DISABLE]
//code from here till the end of the code will be used to disable the cheat