공부해보고 싶은데 잘 알려주는 사람한텐 건빵 넉넉히 드림
리셀러들은 못하겠지만 찐탱이 없냐?>
| 제목 | 작성자 | 작성일 | 조회 | |
|---|---|---|---|---|
| 57431 | 07-02 | 4740 | ||
| 57430 | 07-02 | 2239 | ||
| 57429 | 07-02 | 2550 | ||
| 57428 | 07-02 | 2399 | ||
| 57427 | 07-02 | 1993 | ||
| 57426 | 07-01 | 2672 | ||
| 57425 | 07-01 | 2071 | ||
| 57424 | 06-30 | 3170 | ||
| 57423 | 06-30 | 2274 | ||
| 57422 | 06-30 | 2910 | ||
| 57421 | 06-30 | 2614 | ||
| 57420 | 본메 h삽니다+1 | 06-30 | 2120 | |
| 57419 | 06-30 | 1622 | ||
| 57418 | 피o형o삽니다+1 | 06-30 | 1583 | |
| 57417 | 06-30 | 1716 | ||
| 57416 | 06-29 | 1893 | ||
| 57415 | 본메 h+2 | 06-29 | 2272 | |
| 57414 | 06-29 | 2796 | ||
| 57413 | 06-29 | 1767 | ||
| 57412 | 06-29 | 1601 |
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사람들은 그걸 덤프 라고 부르기로 약속했어요...
[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
{$lua}
local function modify_buffer()
local buffer_data = readString(RDX + 0x20, R8)
local name_size = readInteger(R9 + 0x10)
local script_name = readString(R9 + 0x14, name_size * 2, true)
local my_script_path = ("C:\\Dump\\%s.lua"):format(script_name)
local file = io.open(my_script_path, "w+")
if file then
file:write(buffer_data)
file:close()
printf("Dumped script at: %s", my_script_path)
end
end
openProcess("msw.exe")
debug_setBreakpoint(getAddress("GameAssembly.dll+2E697B0"), modify_buffer)
[DISABLE]
//code from here till the end of the code will be used to disable the cheat