공부해보고 싶은데 잘 알려주는 사람한텐 건빵 넉넉히 드림
리셀러들은 못하겠지만 찐탱이 없냐?>
| 제목 | 작성자 | 작성일 | 조회 | |
|---|---|---|---|---|
| 57393 | 06-27 | 1731 | ||
| 57392 | 06-26 | 1824 | ||
| 57391 | 06-26 | 1949 | ||
| 57390 | 06-26 | 1711 | ||
| 57389 | 06-26 | 1894 | ||
| 57388 | 06-26 | 1822 | ||
| 57387 | 06-26 | 2286 | ||
| 57386 | 06-26 | 1824 | ||
| 57385 | 06-26 | 1539 | ||
| 57384 | 06-26 | 2185 | ||
| 57383 | 06-26 | 1974 | ||
| 57382 | 06-26 | 1527 | ||
| 57381 | 06-26 | 1568 | ||
| 57380 | 06-26 | 2059 | ||
| 57379 | 06-26 | 1560 | ||
| 57378 | 06-26 | 1515 | ||
| 57377 | 06-25 | 1689 | ||
| 57376 | 06-25 | 1438 | ||
| 57375 | 06-25 | 3342 | ||
| 57374 | 06-25 | 2373 |
댓글3
일챗
사람들은 그걸 덤프 라고 부르기로 약속했어요...
[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
{$lua}
local function modify_buffer()
local buffer_data = readString(RDX + 0x20, R8)
local name_size = readInteger(R9 + 0x10)
local script_name = readString(R9 + 0x14, name_size * 2, true)
local my_script_path = ("C:\\Dump\\%s.lua"):format(script_name)
local file = io.open(my_script_path, "w+")
if file then
file:write(buffer_data)
file:close()
printf("Dumped script at: %s", my_script_path)
end
end
openProcess("msw.exe")
debug_setBreakpoint(getAddress("GameAssembly.dll+2E697B0"), modify_buffer)
[DISABLE]
//code from here till the end of the code will be used to disable the cheat