공부해보고 싶은데 잘 알려주는 사람한텐 건빵 넉넉히 드림
리셀러들은 못하겠지만 찐탱이 없냐?>
| 제목 | 작성자 | 작성일 | 조회 | |
|---|---|---|---|---|
| 57366 | 06-25 | 1417 | ||
| 57365 | 06-25 | 1385 | ||
| 57364 | 06-25 | 2159 | ||
| 57363 | 06-25 | 1663 | ||
| 57362 | 찰리 삽니다+2 | 06-24 | 1494 | |
| 57361 | 06-24 | 1516 | ||
| 57360 | 06-24 | 2419 | ||
| 57359 | 06-24 | 1662 | ||
| 57358 | 06-24 | 1662 | ||
| 57357 | 06-24 | 3056 | ||
| 57356 | 본섭 ㅍㅍ+3 | 06-24 | 1558 | |
| 57355 | 본메h 삽니다+1 | 06-24 | 1365 | |
| 57354 | 06-24 | 1438 | ||
| 57353 | 본메+4 | 06-24 | 1899 | |
| 57352 | 06-24 | 1656 | ||
| 57351 | 06-24 | 1635 | ||
| 57350 | 06-24 | 2019 | ||
| 57349 | 06-24 | 1382 | ||
| 57348 | 06-24 | 1398 | ||
| 57347 | 06-24 | 1568 |
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사람들은 그걸 덤프 라고 부르기로 약속했어요...
[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
{$lua}
local function modify_buffer()
local buffer_data = readString(RDX + 0x20, R8)
local name_size = readInteger(R9 + 0x10)
local script_name = readString(R9 + 0x14, name_size * 2, true)
local my_script_path = ("C:\\Dump\\%s.lua"):format(script_name)
local file = io.open(my_script_path, "w+")
if file then
file:write(buffer_data)
file:close()
printf("Dumped script at: %s", my_script_path)
end
end
openProcess("msw.exe")
debug_setBreakpoint(getAddress("GameAssembly.dll+2E697B0"), modify_buffer)
[DISABLE]
//code from here till the end of the code will be used to disable the cheat