constexpr uint64_t local_angle_addr = 0x1602D30; //cshell base //48 8b 15 ? ? ? ? 45 33 c9 4c 8b 11 48 8b 92 ? ? ? ? 41 ff 92 ? ? ? ? 48 8d 05
constexpr uint64_t local_pos_addr = 0x3B0698; //sa base //0F 28 FD F3 0F 59 3D ?? ?? ?? ??
constexpr uint64_t local_team_addr = 0x1556A60; //cshell base
constexpr uint64_t local_range_addr = 0x1606110 + 0x30; //cshell base //01 00 00 00 00 00 00 00 a0 ? ? ? ? ? ? ? ? 00 00 00 00 00 00 00 a0 or 01 00 00 00 00 00 00 00 a0 ? ? ? ? ? ? ? ? 00 00 00 00 00 00 00 70
constexpr uint64_t local_ingame_addr = 0x15554EC; //cshell base
constexpr uint64_t local_winddow_addr = 0x156F564; //cshell base
constexpr uint64_t local_viewmatrix_addr = 0x34247c; //sa base // 00 00 00 00 00 00 00 00 20 03 00 00 58 02 00 00 00 00 00 00 00 00 80 3F
constexpr uint64_t local_weaponslot_addr = 0x15685FC; //cshell base
constexpr uint64_t player_info_addr = 0x1574770; //cshell base // 48 8B 0D ?? ?? ?? ?? 8B D7 48 81 C1 ?? ?? ?? ?? E8 ?? ?? ?? ?? + c1a8 + 30
}
}
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