-- Check attack skill
local state = user.StateComponent.CurrentStateName
if (self:IsMeleeAttackSkill(skillId)) then
if (not _CharacterActionLogic:CanMeleeShootAttack(state)) then
return
end
if (_PlayerAttackLogic_Melee:TryDoingMeleeAttack(user, skillId, slv, nil, 0) >= 0) then
playSound()
playEffect()
self:OnSuccessSkill(state)
여기서 수정하는거아니냐 왜 무반응이냐 ㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠ
| 제목 | 작성자 | 작성일 | 조회 | |
|---|---|---|---|---|
| 22174 | 01-29 | 123 | ||
| 22173 | 01-29 | 191 | ||
| 22172 | 01-29 | 245 | ||
| 22171 | 01-29 | 2479 | ||
| 22170 | 01-29 | 152 | ||
| 22169 | 01-29 | 129 | ||
| 22168 | 01-29 | 408 | ||
| 22167 | 01-29 | 221 | ||
| 22166 | 01-29 | 107 | ||
| 22165 | 01-29 | 118 | ||
| 22164 | 01-29 | 137 | ||
| 22163 | 01-29 | 774 | ||
| 22162 | 01-29 | 405 | ||
| 22161 | 비활 다클 구함+2 | 01-29 | 288 | |
| 22160 | 01-29 | 330 | ||
| 22159 | 01-29 | 204 | ||
| 22158 | 01-29 | 314 | ||
| 22157 | 01-29 | 197 | ||
| 22156 | 01-29 | 197 | ||
| 22155 | 01-29 | 155 |
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