만들어볽게
| 제목 | 작성자 | 작성일 | 조회 | |
|---|---|---|---|---|
| 23672 | 뎀박+6 | 01-31 | 394 | |
| 23671 | 01-31 | 317 | ||
| 23670 | 01-31 | 147 | ||
| 23669 | 01-31 | 296 | ||
| 23668 | 01-31 | 234 | ||
| 23667 | 01-31 | 1297 | ||
| 23666 | 후..테스트완료+2 | 01-31 | 321 | |
| 23665 | 01-31 | 190 | ||
| 23664 | 마듚+9 | 01-31 | 1128 | |
| 23663 | 팩트만 말함+1 | 01-31 | 522 | |
| 23662 | 01-31 | 261 | ||
| 23661 | 01-31 | 314 | ||
| 23660 | 01-31 | 347 | ||
| 23659 | 메소팜+1 | 01-31 | 275 | |
| 23658 | 01-31 | 511 | ||
| 23657 | 01-31 | 385 | ||
| 23656 | 01-31 | 734 | ||
| 23655 | 01-31 | 274 | ||
| 23654 | 01-31 | 1551 | ||
| 23653 | 01-31 | 430 |
댓글2
return function (self,enteredMap,hp,fieldCounter)
local mapInfo = enteredMap.MapInfoComponent
local bgm = mapInfo.Bgm
local app = _AppService:Get()
app.ControlWindowMan:OnLoadedMap(enteredMap)
self:EnableExclusiveAction()
local ac = self.Entity.CharacterActionComponent
ac.AlertTime = 0
ac:UpdateAlert()
ac:ReturnToIdle()
local camera = self.Entity.CameraComponent
if (_FieldAttributeLogic:IsHiddenUI(nil)) then
camera.CameraOffset.y = -0.5
else
camera.CameraOffset.y = 0
end
local keyConfig = app.ControlWindowMan.KeyConfig.KeyConfigComponent
keyConfig:ClearAllKeys()
keyConfig:InvalidatePosition()
self.Hp = hp
self.AntiRepeat = {}
self:CheckPlayerDiedEffect()
app.ModalMan:EndChatAll()
local isLoginMap = enteredMap.Name == "Login"
if (fieldCounter == 1 and not isLoginMap) then
local cd = self.Entity.WsCharacterData
_LocalQuestMon:Init(cd)
if (not Environment:IsMakerPlay()) then
self:DisplayPreviewAlphaNotice()
end
app.ChatSystem.ChatLog:ClearChatLogs()
end
local data = {}
data.Lt = _WzUtils:GetVector(levelData["lt"])
data.Rb = _WzUtils:GetVector(levelData["rb"])
data.Effect = levelData["effect"]
data.Interval = _WzUtils:GetInt32(levelData["interval"], 0)
data.MobEffect = levelData["mob"]
data.AffectedEffect = levelData["affected"]
data.MpCon = _WzUtils:GetInt32(levelData["mpCon"], 0)
data.Time = _WzUtils:GetInt32(levelData["time"], 0)
data.X = _WzUtils:GetInt32(levelData["x"], 0)
data.Y = _WzUtils:GetInt32(levelData["y"], 0)
data.Prop = _WzUtils:GetInt32(levelData["prop"], 0)
data.HPBelow = _WzUtils:GetInt32(levelData["hp"], 0)
data.Limit = _WzUtils:GetInt32(levelData["limit"], 0)
end
local keyConfig = app.ControlWindowMan.KeyConfig.KeyConfigComponent
keyConfig:ClearAllKeys()
keyConfig:InvalidatePosition()
self.Hp = hp
self.AntiRepeat = {}
self:CheckPlayerDiedEffect()
app.ModalMan:EndChatAll()
local isLoginMap = enteredMap.Name == "Login"
if (fieldCounter == 1 and not isLoginMap) then
local cd = self.Entity.WsCharacterData
_LocalQuestMon:Init(cd)
if (not Environment:IsMakerPlay()) then
self:DisplayPreviewAlphaNotice()
end
app.ChatSystem.ChatLog:ClearChatLogs()
_ChatMessageLogic:Add(_ChatMessageType.Yellow, "어서오세요 /? 입력하여 명령어를 확인해 주세요 ")
if (_DebugConstants:IsMobile()) then
_ChatMessageLogic:Add(_ChatMessageType.Blue, "모바일 환경에서 접속하셨습니다. 현재 모바일 환경에서 원활한 플레이는 다소 어려움을 유의하시기 바랍니다.")
end
_ExpDropRate:CheckPrintCurrentRateEvent()
end
app:SetLoginGroupEnabled(isLoginMap)
app:ChangeBGM(bgm)
self.ChangedFieldCounter = fieldCounter
local cam = self.Entity.CameraComponent
cam.ZoomRatio = 107
_PlayerActiveSkillLogic_Teleport:ResetCamera()
app:CloseAllTooltip()
_MapEffectLogic:CancelEffectScreen()
--collectgarbage()
_AppService:Get().FadeScreen:FadeIn(function()
mapInfo:OnAfterFadeIn()
end)
_ChatSystemLogic.ProcessingWhisperOnClient = 0
local party = app.ControlWindowMan.UserList.UserListComponent.Party
party.Online:UpdateMembersMap()
party.HpBarEntity.PartyHPComponent:UpdatePartyMemberHPInCurrentMap()
end
못하겠다 해줭