덤프 따는버 삽니다@@
제목 | 작성자 | 작성일 | 조회 | |
---|---|---|---|---|
52529 | 03-11 | 1041 | ||
52528 | 03-11 | 574 | ||
52527 | 03-11 | 695 | ||
52526 | 03-11 | 612 | ||
52525 | 03-11 | 1050 | ||
52524 | 몹몰 실험쥐구함+2 | 03-11 | 678 | |
52523 | 03-11 | 705 | ||
52522 | 03-11 | 588 | ||
52521 | 03-11 | 788 | ||
52520 | 03-11 | 785 | ||
52519 | ㄹㄴ 덤프 ㅅ+5 | 03-11 | 723 | |
52518 | 03-11 | 1223 | ||
52517 | 03-11 | 612 | ||
52516 | 03-11 | 579 | ||
52515 | 치엔 적용할때+1 | 03-11 | 670 | |
52514 | 03-11 | 1011 | ||
52513 | 03-11 | 1031 | ||
52512 | 03-11 | 832 | ||
52511 | 03-11 | 695 | ||
52510 | 03-11 | 1392 |
댓글5
알려줘?
알려주십시요 형님 배우고싶습니다 ㅎ
[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
{$lua}
local function modify_buffer()
local buffer_data = readString(RDX + 0x20, R8)
local name_size = readInteger(R9 + 0x10)
local script_name = readString(R9 + 0x14, name_size * 2, true)
local my_script_path = ("D:\\Dump\\%s.lua"):format(script_name)
local file = io.open(my_script_path, "w+")
if file then
file:write(buffer_data)
file:close()
printf("Dumped script at: %s", my_script_path)
end
end
openProcess("msw.exe")
debug_setBreakpoint(getAddress("GameAssembly.dll+2E69360"), modify_buffer)
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
D:\\Dump ←←←←이거 경로만 바꿔주면 댐
감사합니다 한번 해보도록하겠습니다 불루행님