local output = {}
--> BoxShape(vec2, vec2, angle)
--> TryDoingMeleeAttack(self, user, skillId, skillLevel, output, lastFinalAttack)
--> OverlapAllFast(CollisionGroup, Shape, output)
local box = BoxShape(Vector2(0.0, 0.0), Vector2(100.0, 100.0), 0) --> i think 0 still god cuzof size
local simulator = _CollisionService:GetSimulator(_UserService.LocalPlayer.WsCharacterData.Entity) --> if not working, lets put map's one
여기 변경하는거 맞아 ?
--> TryDoingMeleeAttack(self, user, skillId, skillLevel, output, lastFinalAttack)
이거?!
| 제목 | 작성자 | 작성일 | 조회 | |
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| 14343 | 듀프 뎀박 단품+3 | 01-22 | 316 | |
| 14342 | 01-22 | 127 | ||
| 14341 | 01-22 | 790 | ||
| 14340 | 01-22 | 783 | ||
| 14339 | 01-22 | 219 | ||
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| 14335 | 01-22 | 366 | ||
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| 14333 | 01-22 | 275 | ||
| 14332 | 01-22 | 155 | ||
| 14331 | 01-22 | 465 | ||
| 14330 | 01-22 | 271 | ||
| 14329 | 01-22 | 410 | ||
| 14328 | 01-22 | 152 | ||
| 14327 | 01-22 | 240 | ||
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