if ( localPlayer.Point >= 1000000.0 ) { detected(); }
if ( localPlayer.SpecialPoint >= 1000.0 ) { detected(); }
if ( GameConfig::GetAttackDamageUpgradeNeedCost(0) <= 0.0 ) { detected(); }
if ( GameConfig::GetAttackDamageUpgradeNeedCost(1) <= 0.0 ) { detected(); }
if ( GameConfig::GetAttackDamageUpgradeNeedCost(2) <= 0.0 ) { detected(); }
auto rareSpawn = GameConfig::GetSpecialSpawn(EUnitGradeType.Rare);
if ( rareSpawn && rareSpawn.Cost < 1 ) { detected(); }
auto epicSpawn = GameConfig::GetSpecialSpawn(EUnitGradeType.Epic);
if ( epicSpawn && epicSpawn.Cost < 1 ) { detected(); }
auto legendSpawn = GameConfig::GetSpecialSpawn(EUnitGradeType.Legend);
if ( legendSpawn && legendSpawn.Cost < 1 ) { detected(); }